Feb 20
Architecture drafting with Ed Yaffa
Lunch with my friend Ed today, another of many discussions over the years about the aiosphere. He is of the opinion that the whole thing is simple. I am of the opinion that the whole thing is hard. I guess it might be because we have different ideas about what “the whole thing” is. He favors mocking up a pair of hardware objects, and throwing together some scripts and PHP code to make small amounts of data flow between them.
Thing is, I know that people have been doing this exact thing for over a decade now, and reinventing the wheel each time. I believe that what is missing is a universal architecture; hardware, firmware, software and script; which supports both the rapid creation of new hardware, and the easy creation of new linkages and behaviors for existing hardware. A universal ambient gadget system. This is the aiosphere.
But the distance between our perspectives simply serves to highlight the fundamental problem with my concept: I cannot easily articulate it, describe it, define it, its scope, its shape, its size. This, I think, will be my biggest challenge. I keep telling Ed, making objects is easy; coding point to point communications is easy. Making a demo from those ingredients is easy, and people do it every day. But creating a new protocol, that overlays the global information network, and provides dead-simple connections between objects in different places, that is the grail (and I will be happy if it turns out to be easy too, but I’m not counting on it).
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